GPU-Accelerated Coverage
0.1.0
Compute coverage tours for known environment with articulated objects on GPU
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▼Narticulation | |
►Nshader | |
▼Ngpu_coverage | |
CAbstractCamera | Abstract superclass for all cameras |
CAbstractProgram | Abstract superclass for all shader programs |
►CAbstractProgramMapProjection | Abstract superclass for all shader programs projecting panoramas to texture images |
CAbstractRenderer | Abstract superclass for all renderers |
CAbstractTask | Abstract superclass for parallel tasks |
CAnimation | Represents the animation of a scene object |
CBellmanFordRenderer | |
CBellmanFordXfbRenderer | |
►CBenchmarkTask | |
CBone | Represents a bone of an animation skeleton |
CCameraOrtho | Orthographic projection camera |
CCameraPanorama | Omnidirectional panorama camera |
CCameraPerspective | Perspective projection camera |
CChannel | Animation channel |
►CConfig | Singleton class for storing configuration |
CCoordinateAxes | Renders a coordinate axes system |
CCostMapRenderer | |
CDot | Renders a single dot at the origin of the coordinate system |
CGLException | Custom OpenGL exception |
►CHillclimbingTask | |
CImage | Represents a 2D image |
CLight | Represents a light source, corresponds to Assimp's aiLight structure |
CLocationsLight | Locations of light source shader variables |
CLocationsMaterial | Locations of material shader variables |
CLocationsMVP | Locations of model, view, and projection shader variables |
CMaterial | Represents a mesh material corresponding to Assimp's aiMaterial |
CMesh | Class representing a mesh, corresponding to Assimp's aiMesh |
CNode | Scene graph node, corresponding to Assimp's aiNode |
►CPanoEvalRenderer | |
CPanoRenderer | |
►CProgramBellmanFordInit | |
►CProgramBellmanFordStep | |
►CProgramBellmanFordXfbInit | |
►CProgramBellmanFordXfbStep | |
►CProgramCostMap | |
►CProgramCostmapIndex | |
►CProgramCostMapVisual | |
CProgramCounterToFB | |
CProgramCylindrical | |
►CProgramDistanceMap | |
►CProgramDistanceMapJFA | |
►CProgramDistanceMapSeed | |
CProgramEquirectangular | |
CProgramFlatProjection2dArray | |
CProgramFlatProjectionCube | |
CProgramOccupancyMap | |
CProgramPano | |
►CProgramPanoEval | |
CProgramPanoSemantic | |
►CProgramPixelCounter | |
►CProgramShowTexture | |
►CProgramTLEdge | |
►CProgramTLStep | |
►CProgramUtility1 | |
►CProgramUtility2 | |
►CProgramVisibility | |
►CProgramVisualFlat | |
►CProgramVisualizeIntTexture | |
CProgramVisualTexture | |
CProgramVisualVertexcolor | |
►CRandomSearchTask | |
CRenderer | Renderer for rendering a 3D scene using textures and materials |
►CRobotSceneConfiguration | Represents a combined configuration of the robot and the articulation objects |
CScene | Scene graph corresponding to Assimp's aiScene |
CSharedData | Shared data for parallel tasks |
CTexture | Texture object |
CUtilityAnimationTask | |
CUtilityMapSystematicTask | |
CVideoTask | |
CVisibilityRenderer | Determines regions visible from a given camera pose and marks the regions as observed on the texture |