GPU-Accelerated Coverage  0.1.0
Compute coverage tours for known environment with articulated objects on GPU
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 12345]
 Narticulation
 Nshader
 Ngpu_coverage
 CAbstractCameraAbstract superclass for all cameras
 CAbstractProgramAbstract superclass for all shader programs
 CAbstractProgramMapProjectionAbstract superclass for all shader programs projecting panoramas to texture images
 CAbstractRendererAbstract superclass for all renderers
 CAbstractTaskAbstract superclass for parallel tasks
 CAnimationRepresents the animation of a scene object
 CBellmanFordRenderer
 CBellmanFordXfbRenderer
 CBenchmarkTask
 CBoneRepresents a bone of an animation skeleton
 CCameraOrthoOrthographic projection camera
 CCameraPanoramaOmnidirectional panorama camera
 CCameraPerspectivePerspective projection camera
 CChannelAnimation channel
 CConfigSingleton class for storing configuration
 CCoordinateAxesRenders a coordinate axes system
 CCostMapRenderer
 CDotRenders a single dot at the origin of the coordinate system
 CGLExceptionCustom OpenGL exception
 CHillclimbingTask
 CImageRepresents a 2D image
 CLightRepresents a light source, corresponds to Assimp's aiLight structure
 CLocationsLightLocations of light source shader variables
 CLocationsMaterialLocations of material shader variables
 CLocationsMVPLocations of model, view, and projection shader variables
 CMaterialRepresents a mesh material corresponding to Assimp's aiMaterial
 CMeshClass representing a mesh, corresponding to Assimp's aiMesh
 CNodeScene graph node, corresponding to Assimp's aiNode
 CPanoEvalRenderer
 CPanoRenderer
 CProgramBellmanFordInit
 CProgramBellmanFordStep
 CProgramBellmanFordXfbInit
 CProgramBellmanFordXfbStep
 CProgramCostMap
 CProgramCostmapIndex
 CProgramCostMapVisual
 CProgramCounterToFB
 CProgramCylindrical
 CProgramDistanceMap
 CProgramDistanceMapJFA
 CProgramDistanceMapSeed
 CProgramEquirectangular
 CProgramFlatProjection2dArray
 CProgramFlatProjectionCube
 CProgramOccupancyMap
 CProgramPano
 CProgramPanoEval
 CProgramPanoSemantic
 CProgramPixelCounter
 CProgramShowTexture
 CProgramTLEdge
 CProgramTLStep
 CProgramUtility1
 CProgramUtility2
 CProgramVisibility
 CProgramVisualFlat
 CProgramVisualizeIntTexture
 CProgramVisualTexture
 CProgramVisualVertexcolor
 CRandomSearchTask
 CRendererRenderer for rendering a 3D scene using textures and materials
 CRobotSceneConfigurationRepresents a combined configuration of the robot and the articulation objects
 CSceneScene graph corresponding to Assimp's aiScene
 CSharedDataShared data for parallel tasks
 CTextureTexture object
 CUtilityAnimationTask
 CUtilityMapSystematicTask
 CVideoTask
 CVisibilityRendererDetermines regions visible from a given camera pose and marks the regions as observed on the texture