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GPU-Accelerated Coverage
0.1.0
Compute coverage tours for known environment with articulated objects on GPU
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| ▼Narticulation | |
| ►Nshader | |
| ▼Ngpu_coverage | |
| CAbstractCamera | Abstract superclass for all cameras |
| CAbstractProgram | Abstract superclass for all shader programs |
| ►CAbstractProgramMapProjection | Abstract superclass for all shader programs projecting panoramas to texture images |
| CAbstractRenderer | Abstract superclass for all renderers |
| CAbstractTask | Abstract superclass for parallel tasks |
| CAnimation | Represents the animation of a scene object |
| CBellmanFordRenderer | |
| CBellmanFordXfbRenderer | |
| ►CBenchmarkTask | |
| CBone | Represents a bone of an animation skeleton |
| CCameraOrtho | Orthographic projection camera |
| CCameraPanorama | Omnidirectional panorama camera |
| CCameraPerspective | Perspective projection camera |
| CChannel | Animation channel |
| ►CConfig | Singleton class for storing configuration |
| CCoordinateAxes | Renders a coordinate axes system |
| CCostMapRenderer | |
| CDot | Renders a single dot at the origin of the coordinate system |
| CGLException | Custom OpenGL exception |
| ►CHillclimbingTask | |
| CImage | Represents a 2D image |
| CLight | Represents a light source, corresponds to Assimp's aiLight structure |
| CLocationsLight | Locations of light source shader variables |
| CLocationsMaterial | Locations of material shader variables |
| CLocationsMVP | Locations of model, view, and projection shader variables |
| CMaterial | Represents a mesh material corresponding to Assimp's aiMaterial |
| CMesh | Class representing a mesh, corresponding to Assimp's aiMesh |
| CNode | Scene graph node, corresponding to Assimp's aiNode |
| ►CPanoEvalRenderer | |
| CPanoRenderer | |
| ►CProgramBellmanFordInit | |
| ►CProgramBellmanFordStep | |
| ►CProgramBellmanFordXfbInit | |
| ►CProgramBellmanFordXfbStep | |
| ►CProgramCostMap | |
| ►CProgramCostmapIndex | |
| ►CProgramCostMapVisual | |
| CProgramCounterToFB | |
| CProgramCylindrical | |
| ►CProgramDistanceMap | |
| ►CProgramDistanceMapJFA | |
| ►CProgramDistanceMapSeed | |
| CProgramEquirectangular | |
| CProgramFlatProjection2dArray | |
| CProgramFlatProjectionCube | |
| CProgramOccupancyMap | |
| CProgramPano | |
| ►CProgramPanoEval | |
| CProgramPanoSemantic | |
| ►CProgramPixelCounter | |
| ►CProgramShowTexture | |
| ►CProgramTLEdge | |
| ►CProgramTLStep | |
| ►CProgramUtility1 | |
| ►CProgramUtility2 | |
| ►CProgramVisibility | |
| ►CProgramVisualFlat | |
| ►CProgramVisualizeIntTexture | |
| CProgramVisualTexture | |
| CProgramVisualVertexcolor | |
| ►CRandomSearchTask | |
| CRenderer | Renderer for rendering a 3D scene using textures and materials |
| ►CRobotSceneConfiguration | Represents a combined configuration of the robot and the articulation objects |
| CScene | Scene graph corresponding to Assimp's aiScene |
| CSharedData | Shared data for parallel tasks |
| CTexture | Texture object |
| CUtilityAnimationTask | |
| CUtilityMapSystematicTask | |
| CVideoTask | |
| CVisibilityRenderer | Determines regions visible from a given camera pose and marks the regions as observed on the texture |
1.8.11