GPU-Accelerated Coverage
0.1.0
Compute coverage tours for known environment with articulated objects on GPU
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Public Member Functions | |
CostMapRenderer (const Scene *const scene, const Node *const projectionPlane, const bool renderToWindow, const bool visual) | |
virtual void | display () |
Renders the scene. More... | |
const GLuint & | getTexture () const |
Returns the OpenGL texture ID of the result texture. More... | |
const GLuint & | getVisualTexture () const |
const int & | getTextureWidth () const |
Width of the result texture. More... | |
const int & | getTextureHeight () const |
Height of the result texture. More... | |
const AbstractCamera * | getCamera () const |
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AbstractRenderer (const Scene *const scene, const std::string &name) | |
Constructor. More... | |
virtual | ~AbstractRenderer () |
Destructor. | |
const bool & | isReady () const |
Returns true if the renderer has been initialized correctly. More... | |
const std::string & | getName () const |
Returns the name of the renderer for logging purposes. More... | |
Protected Types | |
enum | TextureRole { SWAP1 = 0, SWAP2 = 1, OUTPUT = 2, VISUAL = 3 } |
Protected Attributes | |
const bool | renderToWindow |
const bool | renderVisual |
AbstractCamera * | camera |
Node * | cameraNode |
Node * | floorNode |
Node * | floorProjectionNode |
Node * | planeNode |
ProgramDistanceMapSeed | progSeed |
ProgramDistanceMapJFA | progJFA |
ProgramCostMap | progCostMap |
ProgramCostMapVisual * | progCostMapVisual |
ProgramShowTexture * | progShowTexture |
const int | width |
const int | height |
GLuint | framebuffer |
GLuint | textures [4] |
GLuint | vao |
GLuint | vbo |
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const Scene *const | scene |
Pointer to the scene to be rendered. | |
const std::string | name |
Name of the renderer, see getName(). | |
bool | ready |
Set to true when renderer is ready, see isReady(). | |
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virtual |
Renders the scene.
This method does the main work of the renderer.
Implements gpu_coverage::AbstractRenderer.
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inlinevirtual |
Returns the OpenGL texture ID of the result texture.
Implements gpu_coverage::AbstractRenderer.
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inlinevirtual |
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inlinevirtual |