GPU-Accelerated Coverage
0.1.0
Compute coverage tours for known environment with articulated objects on GPU
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▼ include | |
▼ gpu_coverage | |
AbstractCamera.h | |
AbstractRenderer.h | |
AbstractTask.h | |
Animation.h | |
BellmanFordRenderer.h | |
BellmanFordXfbRenderer.h | |
BenchmarkTask.h | |
Bone.h | |
CameraOrtho.h | |
CameraPanorama.h | |
CameraPerspective.h | |
Channel.h | |
Config.h | |
CoordinateAxes.h | |
CostMapRenderer.h | |
Dot.h | |
HillclimbingTask.h | |
Image.h | |
Light.h | |
Material.h | |
Mesh.h | |
Node.h | |
PanoEvalRenderer.h | |
PanoRenderer.h | |
Programs.h | |
RandomSearchTask.h | |
Renderer.h | |
RobotSceneConfiguration.h | |
Scene.h | |
Texture.h | |
Utilities.h | |
UtilityAnimationTask.h | |
UtilityMapSystematicTask.h | |
VideoTask.h | |
VisibilityRenderer.h |