GPU-Accelerated Coverage  0.1.0
Compute coverage tours for known environment with articulated objects on GPU
BenchmarkTask.h
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30 
31 #ifndef INCLUDE_ARTICULATION_BENCHMARKTASK_H_
32 #define INCLUDE_ARTICULATION_BENCHMARKTASK_H_
33 
34 #include <gpu_coverage/Scene.h>
35 #include <gpu_coverage/AbstractTask.h>
36 #include <gpu_coverage/AbstractRenderer.h>
37 #include <gpu_coverage/BellmanFordRenderer.h>
38 #include <gpu_coverage/BellmanFordXfbRenderer.h>
39 #include <gpu_coverage/CostMapRenderer.h>
40 #include <gpu_coverage/PanoRenderer.h>
41 #include <gpu_coverage/PanoEvalRenderer.h>
42 #include <gpu_coverage/VisibilityRenderer.h>
43 
44 
45 namespace gpu_coverage {
46 
47 class BenchmarkTask : public AbstractTask {
48 public:
49  BenchmarkTask(Scene * const scene, const size_t threadNr, SharedData * const sharedData);
50  virtual ~BenchmarkTask();
51  virtual void run();
52  static void allocateSharedData();
53  static void freeSharedData();
54 
55 
56 protected:
57  Scene * const scene;
58  CostMapRenderer * costmapRenderer;
59  BellmanFordRenderer * bellmanFordRenderer;
60  BellmanFordXfbRenderer * bellmanFordXfbRenderer;
61  AbstractRenderer * bellmanFordRendererToUse;
62  VisibilityRenderer * visibilityRenderer;
63  PanoRenderer * panoRenderer;
64  PanoEvalRenderer * panoEvalRenderer;
65 
66  const double runtime;
67  const size_t maxIterations;
68 
69  struct TaskSharedData {
70  size_t numIterations;
71  double data[5][1000];
72  };
73  static TaskSharedData *taskSharedData;
74 
75  Node * cameraNode;
76  std::vector<glm::vec3> targetPoints;
77 
78  typedef void (BenchmarkTask::*PrepareFn)();
79 
80  void benchmark(const char * const name, AbstractRenderer * const renderer, PrepareFn prepare = NULL);
81  void benchmark2();
82  void prepareCostmap();
83  void prepareBellmanFord();
84  void prepareVisibility();
85  void preparePano();
86  void preparePanoEval();
87 
88 };
89 
90 } /* namespace gpu_coverage */
91 
92 #endif /* INCLUDE_ARTICULATION_BENCHMARKTASK_H_ */
Abstract superclass for parallel tasks.
Definition: AbstractTask.h:59
Definition: PanoRenderer.h:43
Definition: BenchmarkTask.h:69
SharedData *const sharedData
Task synchronization objects.
Definition: AbstractTask.h:105
Shared data for parallel tasks.
Definition: AbstractTask.h:43
Definition: BellmanFordXfbRenderer.h:40
Scene graph corresponding to Assimp&#39;s aiScene.
Definition: Scene.h:59
Scene graph node, corresponding to Assimp&#39;s aiNode.
Definition: Node.h:52
Definition: BenchmarkTask.h:47
const size_t threadNr
Thread number.
Definition: AbstractTask.h:103
Definition: BellmanFordRenderer.h:40
Abstract superclass for all renderers.
Definition: AbstractRenderer.h:45
Definition: AbstractCamera.h:41
Definition: PanoEvalRenderer.h:42
Definition: CostMapRenderer.h:40
virtual void run()
Method doing the main work of the task.
Determines regions visible from a given camera pose and marks the regions as observed on the texture...
Definition: VisibilityRenderer.h:45