GPU-Accelerated Coverage  0.1.0
Compute coverage tours for known environment with articulated objects on GPU
CameraOrtho.h
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30 
31 #ifndef INCLUDE_ARTICULATION_CAMERAORTHO_H_
32 #define INCLUDE_ARTICULATION_CAMERAORTHO_H_
33 
34 #include <gpu_coverage/AbstractCamera.h>
35 
36 namespace gpu_coverage {
37 
41 class CameraOrtho: public AbstractCamera {
42 public:
55  CameraOrtho(const size_t id, const std::string& name, Node * const node, const float left, const float right,
56  const float top, const float bottom, const float clipNear, const float clipFar);
57 
61  virtual ~CameraOrtho();
62 
67  virtual void toDot(FILE *file) const;
68 
69 protected:
70  const float left;
71  const float right;
72  const float top;
73  const float bottom;
74  const float clipNear;
75  const float clipFar;
76 };
77 
78 } /* namespace gpu_coverage */
79 
80 #endif /* INCLUDE_ARTICULATION_CAMERAORTHO_H_ */
const float clipFar
Distance of the far clipping plane.
Definition: CameraOrtho.h:75
const float left
Left clipping plane.
Definition: CameraOrtho.h:70
CameraOrtho(const size_t id, const std::string &name, Node *const node, const float left, const float right, const float top, const float bottom, const float clipNear, const float clipFar)
Constructor.
Scene graph node, corresponding to Assimp&#39;s aiNode.
Definition: Node.h:52
virtual void toDot(FILE *file) const
Write Graphviz Dot node representing this camera to file for debugging.
virtual ~CameraOrtho()
Destructor.
const float bottom
Bottom clipping plane.
Definition: CameraOrtho.h:73
const float clipNear
Distance of the near clipping plane.
Definition: CameraOrtho.h:74
Definition: AbstractCamera.h:41
Abstract superclass for all cameras.
Definition: AbstractCamera.h:48
Orthographic projection camera.
Definition: CameraOrtho.h:41
const float right
Right clipping plane.
Definition: CameraOrtho.h:71
const float top
Top clipping plane.
Definition: CameraOrtho.h:72
const std::string name
Name of the camera for logging, see getName().
Definition: AbstractCamera.h:118
Node *const node
Scene graph node assigned to this camera, see getNode().
Definition: AbstractCamera.h:119