GPU-Accelerated Coverage
0.1.0
Compute coverage tours for known environment with articulated objects on GPU
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Geometry shader for test-init. More...
Public Member Functions | |
layout (points) in | |
layout (points, max_vertices=1) out | |
uniform | layout (binding=5, r32i) writeonly iimage2D map |
void | main () |
Public Attributes | |
uniform float | resolution |
out vec3 | position |
Geometry shader for test-init.