GPU-Accelerated Coverage
0.1.0
Compute coverage tours for known environment with articulated objects on GPU
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This is the complete list of members for articulation::shader::test_init::GeometryShader, including all inherited members.
layout(points) in (defined in articulation::shader::test_init::GeometryShader) | articulation::shader::test_init::GeometryShader | |
layout(points, max_vertices=1) out (defined in articulation::shader::test_init::GeometryShader) | articulation::shader::test_init::GeometryShader | |
layout(binding=5, r32i) writeonly iimage2D map (defined in articulation::shader::test_init::GeometryShader) | articulation::shader::test_init::GeometryShader | |
main() (defined in articulation::shader::test_init::GeometryShader) | articulation::shader::test_init::GeometryShader | inline |
position (defined in articulation::shader::test_init::GeometryShader) | articulation::shader::test_init::GeometryShader | |
resolution (defined in articulation::shader::test_init::GeometryShader) | articulation::shader::test_init::GeometryShader |