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articulation::shader::test_step::GeometryAndroidShader Class Reference

GeometryAndroid shader for test-step. More...

Public Member Functions

 layout (points) in
 
 layout (points, max_vertices=8) out
 
uniform layout (binding=4, r32i) readonly iimage2D costmap
 
uniform layout (binding=5, r32i) coherent iimage2D map
 
uniform layout (binding=6, r32i) coherent iimage2D queued
 
bool insideBox (ivec2 point)
 
void main ()
 

Public Attributes

uniform float resolution
 
const int COST_FACTOR = 100
 
out vec3 position
 
const ivec3 DELTA [8]
 

Detailed Description

GeometryAndroid shader for test-step.

Author
Stefan Osswald
Date
2018
Remarks
Geometry-android-Shader

Member Data Documentation

const ivec3 articulation::shader::test_step::GeometryAndroidShader::DELTA[8]
Initial value:
= ivec3[8](
ivec3(-1, -1, 141),
ivec3(-1, 0, 100),
ivec3(-1, 1, 141),
ivec3( 0, -1, 100),
ivec3( 0, 1, 100),
ivec3( 1, -1, 141),
ivec3( 1, 0, 100),
ivec3( 1, 1, 141)
)

The documentation for this class was generated from the following file: