|
GPU-Accelerated Coverage
0.1.0
Compute coverage tours for known environment with articulated objects on GPU
|
Renders a single dot at the origin of the coordinate system. More...
#include <Dot.h>
Public Member Functions | |
| Dot () | |
| Constructor. | |
| virtual | ~Dot () |
| Destructor. | |
| void | display () const |
| Renders the dot. | |
Protected Attributes | |
| GLuint | vao |
| Vertex array object. | |
| GLuint | vbo |
| Vertex buffer object. | |
Renders a single dot at the origin of the coordinate system.
1.8.11