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GPU-Accelerated Coverage
0.1.0
Compute coverage tours for known environment with articulated objects on GPU
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Fragment shader for flat_projection_2darray. More...
Public Member Functions | |
| void | main () |
Public Attributes | |
| in vec2 | tex_coord |
| flat in uint | face |
| uniform sampler2DArray | texture_unit |
| out vec4 | color |
1.8.11