GPU-Accelerated Coverage
0.1.0
Compute coverage tours for known environment with articulated objects on GPU
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Custom OpenGL exception. More...
#include <Utilities.h>
Public Member Functions | |
GLException (const GLenum code, const char *const file, const int line) | |
Constructor. More... | |
virtual | ~GLException () throw () |
Destructor. | |
const char * | what () const throw () |
Returns the human-readable description of the error. More... | |
Protected Attributes | |
const GLenum | code |
OpenGL error code. | |
std::string | text |
Description string. | |
Custom OpenGL exception.
gpu_coverage::GLException::GLException | ( | const GLenum | code, |
const char *const | file, | ||
const int | line | ||
) |
Constructor.
code | OpenGL error code. |
file | File name. |
line | Line where the exception was thrown. |
const char* gpu_coverage::GLException::what | ( | ) | const | |
throw | ( | |||
) |
Returns the human-readable description of the error.