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GPU-Accelerated Coverage
0.1.0
Compute coverage tours for known environment with articulated objects on GPU
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Custom OpenGL exception. More...
#include <Utilities.h>

Public Member Functions | |
| GLException (const GLenum code, const char *const file, const int line) | |
| Constructor. More... | |
| virtual | ~GLException () throw () |
| Destructor. | |
| const char * | what () const throw () |
| Returns the human-readable description of the error. More... | |
Protected Attributes | |
| const GLenum | code |
| OpenGL error code. | |
| std::string | text |
| Description string. | |
Custom OpenGL exception.
| gpu_coverage::GLException::GLException | ( | const GLenum | code, |
| const char *const | file, | ||
| const int | line | ||
| ) |
Constructor.
| code | OpenGL error code. |
| file | File name. |
| line | Line where the exception was thrown. |
| const char* gpu_coverage::GLException::what | ( | ) | const | |
| throw | ( | |||
| ) | ||||
Returns the human-readable description of the error.
1.8.11