|
GPU-Accelerated Coverage
0.1.0
Compute coverage tours for known environment with articulated objects on GPU
|
Geometry shader for pano-semantic. More...
Public Member Functions | |
| layout (triangles) in | |
| layout (triangle_strip, max_vertices=18) out | |
| void | main () |
Public Attributes | |
| uniform mat4 | model_matrix |
| uniform mat4 | view_matrix [6] |
| uniform mat4 | projection_matrix |
| in vec2 | vertex_texcoord [] |
| out vec2 | tex_coord |
Geometry shader for pano-semantic.
1.8.11