GPU-Accelerated Coverage  0.1.0
Compute coverage tours for known environment with articulated objects on GPU
Public Member Functions | Public Attributes | List of all members
articulation::shader::pano::TesselationEvaluationShader Class Reference

TesselationEvaluation shader for pano. More...

Public Member Functions

 layout (triangles, equal_spacing, ccw) in
 
vec3 interpolate3 (in vec3 v0, in vec3 v1, in vec3 v2)
 
vec2 interpolate2 (in vec2 v0, in vec2 v1, in vec2 v2)
 
void main ()
 

Public Attributes

in vec3 tvertex_color []
 
in vec3 tvertex_normal []
 
in vec2 tvertex_texcoord []
 
out vec3 vertex_color
 
out vec3 vertex_normal
 
out vec2 vertex_texcoord
 

Detailed Description

TesselationEvaluation shader for pano.

Author
Stefan Osswald
Date
2018
Remarks
Tesselation-evaluation-Shader

The documentation for this class was generated from the following file: