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articulation::shader::visibility::FragmentShader Class Reference

Fragment shader for visibility. More...

Public Member Functions

 layout (early_fragment_tests) in
 
uniform layout (binding=7, rgba8ui) writeonly uimage2D visibility_map
 
void main ()
 

Public Attributes

uniform sampler2D texture_unit
 
uniform float resolution
 
const uvec4 COLOR = uvec4(0U, 0xFFU, 0U, 0xFFU)
 
in vec2 tex_coord
 
out vec4 frag_color
 

Detailed Description

Fragment shader for visibility.

Author
Stefan Osswald
Date
2018
Remarks
Fragment-Shader

The documentation for this class was generated from the following file: