GPU-Accelerated Coverage  0.1.0
Compute coverage tours for known environment with articulated objects on GPU
articulation::shader::visibility::FragmentShader Member List

This is the complete list of members for articulation::shader::visibility::FragmentShader, including all inherited members.

COLOR (defined in articulation::shader::visibility::FragmentShader)articulation::shader::visibility::FragmentShader
frag_color (defined in articulation::shader::visibility::FragmentShader)articulation::shader::visibility::FragmentShader
layout(early_fragment_tests) in (defined in articulation::shader::visibility::FragmentShader)articulation::shader::visibility::FragmentShader
layout(binding=7, rgba8ui) writeonly uimage2D visibility_map (defined in articulation::shader::visibility::FragmentShader)articulation::shader::visibility::FragmentShader
main() (defined in articulation::shader::visibility::FragmentShader)articulation::shader::visibility::FragmentShaderinline
resolution (defined in articulation::shader::visibility::FragmentShader)articulation::shader::visibility::FragmentShader
tex_coord (defined in articulation::shader::visibility::FragmentShader)articulation::shader::visibility::FragmentShader
texture_unit (defined in articulation::shader::visibility::FragmentShader)articulation::shader::visibility::FragmentShader