GPU-Accelerated Coverage  0.1.0
Compute coverage tours for known environment with articulated objects on GPU
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articulation::shader::costmap_index::FragmentShader Class Reference

Fragment shader for costmap-index. More...

Public Member Functions

void main ()
 

Public Attributes

uniform isampler2D texture_unit
 
uniform int width
 
uniform int height
 
in vec2 tex_coord
 
out vec4 color
 

Detailed Description

Fragment shader for costmap-index.

Author
Stefan Osswald
Date
2018
Remarks
Fragment-Shader

The documentation for this class was generated from the following file: