|
GPU-Accelerated Coverage
0.1.0
Compute coverage tours for known environment with articulated objects on GPU
|
TesselationControl shader for pano. More...
Public Member Functions | |
| layout (vertices=3) out | |
| void | main (void) |
Public Attributes | |
| in vec3 | vertex_color [] |
| in vec3 | vertex_normal [] |
| in vec2 | vertex_texcoord [] |
| out vec3 | tvertex_color [] |
| out vec3 | tvertex_normal [] |
| out vec2 | tvertex_texcoord [] |
TesselationControl shader for pano.
1.8.11