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Compute coverage tours for known environment with articulated objects on GPU
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articulation::shader::pano::TesselationControlShader Class Reference

TesselationControl shader for pano. More...

Public Member Functions

 layout (vertices=3) out
 
void main (void)
 

Public Attributes

in vec3 vertex_color []
 
in vec3 vertex_normal []
 
in vec2 vertex_texcoord []
 
out vec3 tvertex_color []
 
out vec3 tvertex_normal []
 
out vec2 tvertex_texcoord []
 

Detailed Description

TesselationControl shader for pano.

Author
Stefan Osswald
Date
2018
Remarks
Tesselation-control-Shader

The documentation for this class was generated from the following file: