GPU-Accelerated Coverage  0.1.0
Compute coverage tours for known environment with articulated objects on GPU
Public Member Functions | Public Attributes | List of all members
articulation::shader::dijkstra_step::FragmentNoifShader Class Reference

FragmentNoif shader for dijkstra-step. More...

Public Member Functions

 layout (binding=2, offset=0) uniform atomic_uint pixel_counter
 
void main ()
 

Public Attributes

in vec2 tex_coord
 
in vec2 neighbors [8]
 
out int idist
 
uniform isampler2D costmap_texture_unit
 
uniform isampler2D input_texture_unit
 
const int COST_FACTOR = 100
 

Detailed Description

FragmentNoif shader for dijkstra-step.

Author
Stefan Osswald
Date
2018
Remarks
Fragment-noif-Shader

The documentation for this class was generated from the following file: