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Compute coverage tours for known environment with articulated objects on GPU
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articulation::shader::pano::VertexShader Class Reference

Vertex shader for pano. More...

Public Member Functions

 layout (location=0) in vec3 vertex_positionIn
 
 layout (location=1) in vec3 vertex_colorIn
 
 layout (location=2) in vec2 vertex_texIn
 
 layout (location=3) in vec3 vertex_normalIn
 
void main ()
 

Public Attributes

out vec3 vertex_color
 
out vec3 vertex_normal
 
out vec2 vertex_texcoord
 

Detailed Description

Vertex shader for pano.

Author
Stefan Osswald
Date
2018
Remarks
Vertex-Shader

The documentation for this class was generated from the following file: