GPU-Accelerated Coverage  0.1.0
Compute coverage tours for known environment with articulated objects on GPU
articulation::shader::pano::VertexShader Member List

This is the complete list of members for articulation::shader::pano::VertexShader, including all inherited members.

layout(location=0) in vec3 vertex_positionIn (defined in articulation::shader::pano::VertexShader)articulation::shader::pano::VertexShader
layout(location=1) in vec3 vertex_colorIn (defined in articulation::shader::pano::VertexShader)articulation::shader::pano::VertexShader
layout(location=2) in vec2 vertex_texIn (defined in articulation::shader::pano::VertexShader)articulation::shader::pano::VertexShader
layout(location=3) in vec3 vertex_normalIn (defined in articulation::shader::pano::VertexShader)articulation::shader::pano::VertexShader
main() (defined in articulation::shader::pano::VertexShader)articulation::shader::pano::VertexShaderinline
vertex_color (defined in articulation::shader::pano::VertexShader)articulation::shader::pano::VertexShader
vertex_normal (defined in articulation::shader::pano::VertexShader)articulation::shader::pano::VertexShader
vertex_texcoord (defined in articulation::shader::pano::VertexShader)articulation::shader::pano::VertexShader