GPU-Accelerated Coverage
0.1.0
Compute coverage tours for known environment with articulated objects on GPU
Main Page
Namespaces
Classes
Files
Class List
Class Index
Class Hierarchy
Class Members
Class Hierarchy
Go to the graphical class hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level
1
2
3
]
►
C
gpu_coverage::AbstractCamera
Abstract superclass for all cameras
C
gpu_coverage::CameraOrtho
Orthographic projection camera
►
C
gpu_coverage::CameraPerspective
Perspective projection camera
C
gpu_coverage::CameraPanorama
Omnidirectional panorama camera
►
C
gpu_coverage::Config::AbstractParam
Abstract class representing a configuration parameter
C
gpu_coverage::Config::Param< T >
Configuration parameter
►
C
gpu_coverage::AbstractProgram
Abstract superclass for all shader programs
►
C
gpu_coverage::AbstractProgramMapProjection
Abstract superclass for all shader programs projecting panoramas to texture images
C
gpu_coverage::ProgramCylindrical
C
gpu_coverage::ProgramEquirectangular
C
gpu_coverage::ProgramFlatProjection2dArray
C
gpu_coverage::ProgramFlatProjectionCube
C
gpu_coverage::ProgramBellmanFordInit
C
gpu_coverage::ProgramBellmanFordStep
C
gpu_coverage::ProgramBellmanFordXfbInit
C
gpu_coverage::ProgramBellmanFordXfbStep
C
gpu_coverage::ProgramCostMap
C
gpu_coverage::ProgramCostmapIndex
C
gpu_coverage::ProgramCostMapVisual
C
gpu_coverage::ProgramCounterToFB
C
gpu_coverage::ProgramDistanceMap
C
gpu_coverage::ProgramDistanceMapJFA
C
gpu_coverage::ProgramDistanceMapSeed
C
gpu_coverage::ProgramOccupancyMap
C
gpu_coverage::ProgramPano
C
gpu_coverage::ProgramPanoEval
C
gpu_coverage::ProgramPanoSemantic
C
gpu_coverage::ProgramPixelCounter
C
gpu_coverage::ProgramShowTexture
C
gpu_coverage::ProgramTLEdge
C
gpu_coverage::ProgramTLStep
C
gpu_coverage::ProgramUtility1
C
gpu_coverage::ProgramUtility2
C
gpu_coverage::ProgramVisibility
C
gpu_coverage::ProgramVisualFlat
C
gpu_coverage::ProgramVisualizeIntTexture
C
gpu_coverage::ProgramVisualTexture
C
gpu_coverage::ProgramVisualVertexcolor
►
C
gpu_coverage::AbstractRenderer
Abstract superclass for all renderers
C
gpu_coverage::BellmanFordRenderer
C
gpu_coverage::BellmanFordXfbRenderer
C
gpu_coverage::CostMapRenderer
C
gpu_coverage::PanoEvalRenderer
C
gpu_coverage::PanoRenderer
C
gpu_coverage::Renderer
Renderer for rendering a 3D scene using textures and materials
C
gpu_coverage::VisibilityRenderer
Determines regions visible from a given camera pose and marks the regions as observed on the texture
►
C
gpu_coverage::AbstractTask
Abstract superclass for parallel tasks
C
gpu_coverage::BenchmarkTask
C
gpu_coverage::HillclimbingTask
C
gpu_coverage::RandomSearchTask
C
gpu_coverage::UtilityAnimationTask
C
gpu_coverage::UtilityMapSystematicTask
C
gpu_coverage::VideoTask
C
gpu_coverage::Animation
Represents the animation of a scene object
C
gpu_coverage::RobotSceneConfiguration::ArticulationCost
Linear cost function for manipulating an articulated scene object
C
gpu_coverage::Bone
Represents a bone of an animation skeleton
C
gpu_coverage::Channel
Animation channel
C
gpu_coverage::Config
Singleton class for storing configuration
C
gpu_coverage::HillclimbingTask::Configuration
C
gpu_coverage::CoordinateAxes
Renders a coordinate axes system
C
gpu_coverage::Dot
Renders a single dot at the origin of the coordinate system
►
C
std::exception
STL class
C
gpu_coverage::GLException
Custom OpenGL exception
C
articulation::shader::dijkstra_init::FragmentFastforwardShader
FragmentFastforward shader for dijkstra-init
C
articulation::shader::dijkstra_step::FragmentNoifShader
FragmentNoif shader for dijkstra-step
C
articulation::shader::distance_map_seed::FragmentShader
Fragment shader for
distance_map_seed
C
articulation::shader::equirectangular::FragmentShader
Fragment shader for equirectangular
C
articulation::shader::flat_projection_2darray::FragmentShader
Fragment shader for
flat_projection_2darray
C
articulation::shader::flat_projection_cubemap::FragmentShader
Fragment shader for
flat_projection_cubemap
C
articulation::shader::occupancy_map::FragmentShader
Fragment shader for occupancy-map
C
articulation::shader::pano::FragmentShader
Fragment shader for pano
C
articulation::shader::pano_eval::FragmentShader
Fragment shader for pano-eval
C
articulation::shader::pano_semantic::FragmentShader
Fragment shader for pano-semantic
C
articulation::shader::pixel_counter::FragmentShader
Fragment shader for pixel-counter
C
articulation::shader::show_texture::FragmentShader
Fragment shader for show-texture
C
articulation::shader::test_init::FragmentShader
Fragment shader for test-init
C
articulation::shader::test_step::FragmentShader
Fragment shader for test-step
C
articulation::shader::tl_edge::FragmentShader
Fragment shader for tl-edge
C
articulation::shader::tl_step::FragmentShader
Fragment shader for tl-step
C
articulation::shader::utility1::FragmentShader
Fragment shader for
utility1
C
articulation::shader::utility2::FragmentShader
Fragment shader for
utility2
C
articulation::shader::visibility::FragmentShader
Fragment shader for visibility
C
articulation::shader::visual_flat::FragmentShader
Fragment shader for visual-flat
C
articulation::shader::visual_texture::FragmentShader
Fragment shader for rendering a textured mesh
C
articulation::shader::visualize_int_texture::FragmentShader
Fragment shader for
visualize_int_texture
C
articulation::shader::visual_vertexcolor::FragmentShader
Fragment shader for visual-vertexcolor
C
articulation::shader::dijkstra_init::FragmentShader
Fragment shader for dijkstra-init
C
articulation::shader::dijkstra_step::FragmentShader
Fragment shader for dijkstra-step
C
articulation::shader::costmap::FragmentShader
Fragment shader for costmap
C
articulation::shader::costmap_index::FragmentShader
Fragment shader for costmap-index
C
articulation::shader::costmap_visual::FragmentShader
Fragment shader for costmap-visual
C
articulation::shader::counter_to_fb::FragmentShader
Fragment shader for
counter_to_fb
C
articulation::shader::cylindrical::FragmentShader
Fragment shader for cylindrical
C
articulation::shader::distance_map::FragmentShader
Fragment shader for distance-map
C
articulation::shader::distance_map_jfa::FragmentShader
Fragment shader for
distance_map_jfa
C
articulation::shader::test_step::GeometryAndroidShader
GeometryAndroid shader for test-step
C
articulation::shader::pano::GeometryShader
Geometry shader for pano
C
articulation::shader::pano_semantic::GeometryShader
Geometry shader for pano-semantic
C
articulation::shader::test_init::GeometryShader
Geometry shader for test-init
C
articulation::shader::test_step::GeometryShader
Geometry shader for test-step
C
gpu_coverage::Image
Represents a 2D image
C
gpu_coverage::Light
Represents a light source, corresponds to Assimp's aiLight structure
C
articulation::shader::pano::FragmentShader::LightInfo
C
articulation::shader::pano::GeometryShader::LightInfo
C
articulation::shader::visual_texture::FragmentShader::LightInfo
Properties of a point light source
C
articulation::shader::visual_texture::VertexShader::LightInfo
Properties of a point light source
C
gpu_coverage::ProgramVisualFlat::Locations
C
gpu_coverage::ProgramPanoEval::Locations
C
gpu_coverage::AbstractProgramMapProjection::Locations
C
gpu_coverage::ProgramDistanceMapSeed::Locations
C
gpu_coverage::ProgramDistanceMapJFA::Locations
C
gpu_coverage::ProgramDistanceMap::Locations
C
gpu_coverage::ProgramCostMap::Locations
C
gpu_coverage::ProgramCostMapVisual::Locations
C
gpu_coverage::ProgramBellmanFordInit::Locations
C
gpu_coverage::ProgramBellmanFordStep::Locations
C
gpu_coverage::ProgramVisibility::Locations
C
gpu_coverage::ProgramShowTexture::Locations
C
gpu_coverage::ProgramPixelCounter::Locations
C
gpu_coverage::ProgramVisualizeIntTexture::Locations
C
gpu_coverage::ProgramTLEdge::Locations
C
gpu_coverage::ProgramTLStep::Locations
C
gpu_coverage::ProgramBellmanFordXfbInit::Locations
C
gpu_coverage::ProgramBellmanFordXfbStep::Locations
C
gpu_coverage::ProgramCostmapIndex::Locations
C
gpu_coverage::ProgramUtility1::Locations
C
gpu_coverage::ProgramUtility2::Locations
C
gpu_coverage::LocationsLight
Locations of light source shader variables
C
gpu_coverage::LocationsMaterial
Locations of material shader variables
C
gpu_coverage::LocationsMVP
Locations of model, view, and projection shader variables
C
gpu_coverage::Material
Represents a mesh material corresponding to Assimp's aiMaterial
C
articulation::shader::visual_texture::VertexShader::MaterialInfo
Properties of a material
C
articulation::shader::pano::FragmentShader::MaterialInfo
C
articulation::shader::pano::GeometryShader::MaterialInfo
C
articulation::shader::visual_texture::FragmentShader::MaterialInfo
Properties of a material
C
gpu_coverage::Mesh
Class representing a mesh, corresponding to Assimp's aiMesh
C
gpu_coverage::Node
Scene graph node, corresponding to Assimp's aiNode
C
gpu_coverage::PanoEvalRenderer::PanoEdge
C
gpu_coverage::RobotSceneConfiguration
Represents a combined configuration of the robot and the articulation objects
C
gpu_coverage::Scene
Scene graph corresponding to Assimp's aiScene
C
gpu_coverage::SharedData
Shared data for parallel tasks
C
gpu_coverage::BenchmarkTask::TaskSharedData
C
gpu_coverage::RandomSearchTask::TaskSharedData
C
gpu_coverage::HillclimbingTask::TaskSharedData
C
articulation::shader::pano::TesselationControlShader
TesselationControl shader for pano
C
articulation::shader::pano::TesselationEvaluationShader
TesselationEvaluation shader for pano
C
gpu_coverage::Texture
Texture object
C
articulation::shader::test_step::VertexAndroidShader
VertexAndroid shader for test-step
C
articulation::shader::flat_projection_cubemap::VertexShader
Vertex shader for
flat_projection_cubemap
C
articulation::shader::show_texture::VertexShader
Vertex shader for show-texture
C
articulation::shader::distance_map::VertexShader
Vertex shader for distance-map
C
articulation::shader::visual_texture::VertexShader
Vertex shader for rendering a textured mesh
C
articulation::shader::utility1::VertexShader
Vertex shader for
utility1
C
articulation::shader::test_step::VertexShader
Vertex shader for test-step
C
articulation::shader::flat_projection_2darray::VertexShader
Vertex shader for
flat_projection_2darray
C
articulation::shader::cylindrical::VertexShader
Vertex shader for cylindrical
C
articulation::shader::utility2::VertexShader
Vertex shader for
utility2
C
articulation::shader::test_init::VertexShader
Vertex shader for test-init
C
articulation::shader::tl_step::VertexShader
Vertex shader for tl-step
C
articulation::shader::visibility::VertexShader
Vertex shader for visibility
C
articulation::shader::costmap_index::VertexShader
Vertex shader for costmap-index
C
articulation::shader::pixel_counter::VertexShader
Vertex shader for pixel-counter
C
articulation::shader::dijkstra_init::VertexShader
Vertex shader for dijkstra-init
C
articulation::shader::distance_map_seed::VertexShader
Vertex shader for
distance_map_seed
C
articulation::shader::tl_edge::VertexShader
Vertex shader for tl-edge
C
articulation::shader::counter_to_fb::VertexShader
Vertex shader for
counter_to_fb
C
articulation::shader::visual_vertexcolor::VertexShader
Vertex shader for visual-vertexcolor
C
articulation::shader::distance_map_jfa::VertexShader
Vertex shader for
distance_map_jfa
C
articulation::shader::occupancy_map::VertexShader
Vertex shader for occupancy-map
C
articulation::shader::pano_eval::VertexShader
Vertex shader for pano-eval
C
articulation::shader::visual_flat::VertexShader
Vertex shader for visual-flat
C
articulation::shader::pano_semantic::VertexShader
Vertex shader for pano-semantic
C
articulation::shader::costmap_visual::VertexShader
Vertex shader for costmap-visual
C
articulation::shader::visualize_int_texture::VertexShader
Vertex shader for
visualize_int_texture
C
articulation::shader::costmap::VertexShader
Vertex shader for costmap
C
articulation::shader::dijkstra_step::VertexShader
Vertex shader for dijkstra-step
C
articulation::shader::equirectangular::VertexShader
Vertex shader for equirectangular
C
articulation::shader::pano::VertexShader
Vertex shader for pano
Generated by
1.8.11