GPU-Accelerated Coverage
0.1.0
Compute coverage tours for known environment with articulated objects on GPU
Main Page
Namespaces
Classes
Files
Class List
Class Index
Class Hierarchy
Class Members
All
Functions
Variables
Typedefs
Enumerations
Enumerator
Related Functions
a
b
c
d
e
f
g
h
i
l
m
n
o
p
r
s
t
u
v
w
- m -
mat :
gpu_coverage::Image
material :
articulation::shader::visual_texture::FragmentShader
,
articulation::shader::visual_texture::VertexShader
,
gpu_coverage::Mesh
materialAmbient :
gpu_coverage::LocationsMaterial
materialDiffuse :
gpu_coverage::LocationsMaterial
materials :
gpu_coverage::Scene
materialShininess :
gpu_coverage::LocationsMaterial
materialSpecular :
gpu_coverage::LocationsMaterial
maxCameraHeight :
gpu_coverage::RobotSceneConfiguration
meshes :
gpu_coverage::Node
,
gpu_coverage::Scene
meshId :
gpu_coverage::Bone
minCameraHeight :
gpu_coverage::RobotSceneConfiguration
model_matrix :
articulation::shader::visual_texture::VertexShader
modelMatrix :
gpu_coverage::CoordinateAxes
,
gpu_coverage::LocationsMVP
mvp :
gpu_coverage::LocationsMVP
Generated by
1.8.11