GPU-Accelerated Coverage
0.1.0
Compute coverage tours for known environment with articulated objects on GPU
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allocatedChild :
gpu_coverage::Node
allocatedDiffuseTexture :
gpu_coverage::Material
ambient :
articulation::shader::visual_texture::FragmentShader::LightInfo
,
articulation::shader::visual_texture::FragmentShader::MaterialInfo
,
articulation::shader::visual_texture::VertexShader::LightInfo
,
articulation::shader::visual_texture::VertexShader::MaterialInfo
,
gpu_coverage::Light
,
gpu_coverage::Material
animations :
gpu_coverage::Scene
articulation :
gpu_coverage::RobotSceneConfiguration
aspect :
gpu_coverage::CameraPerspective
Generated by
1.8.11