GPU-Accelerated Coverage
0.1.0
Compute coverage tours for known environment with articulated objects on GPU
|
This is the complete list of members for gpu_coverage::RobotSceneConfiguration::ArticulationCost, including all inherited members.
ArticulationCost(const float &constant=0.0f, const float &linear=0.0f) | gpu_coverage::RobotSceneConfiguration::ArticulationCost | inline |
constant | gpu_coverage::RobotSceneConfiguration::ArticulationCost | |
linear | gpu_coverage::RobotSceneConfiguration::ArticulationCost |