AbstractRenderer(const Scene *const scene, const std::string &name) | gpu_coverage::AbstractRenderer | |
addCamera(CameraPanorama *const cam) (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | |
addCameraPair(CameraPanorama *const first, CameraPanorama *const second) (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | |
bellmanFordHeight (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
bellmanFordTexture (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
bellmanFordWidth (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
benchmark (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
COUNTER enum value (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
counterBuffer (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
curUtilityMap (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
display() | gpu_coverage::PanoEvalRenderer | virtual |
EVAL enum value (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
framebuffer (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
GAIN1 enum value (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
GAIN2 enum value (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
getName() const | gpu_coverage::AbstractRenderer | inline |
getTexture() const | gpu_coverage::PanoEvalRenderer | inlinevirtual |
getTextureHeight() const | gpu_coverage::PanoEvalRenderer | inlinevirtual |
getTextureWidth() const | gpu_coverage::PanoEvalRenderer | inlinevirtual |
getUtilityMap() const (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | inline |
getUtilityMapVisual() const (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | inline |
isReady() const | gpu_coverage::AbstractRenderer | inline |
link(const GLuint program, const char *const name) const (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
maxIterations (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
name | gpu_coverage::AbstractRenderer | protected |
numPbo (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
PanoEdgePair typedef (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
panoEdgePairs (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
PanoEdgePairs typedef (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
PanoEvalRenderer(const Scene *const scene, const bool renderToWindow, const bool renderToTexture, PanoRenderer *const panoRenderer, AbstractRenderer *const bellmanFordRenderer) (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | |
panoHeight (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
panoRenderer (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
panoTexture (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
panoWidth (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
pbo (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
progCounterToFB (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
progPanoEval (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
progShowTexture (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
progTLEdge (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
progTLStep (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
progUtility1 (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
progUtility2 (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
progVisualizeIntTexture (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
projectionPlaneNode (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
ready | gpu_coverage::AbstractRenderer | protected |
renderToTexture (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
renderToWindow (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
scene | gpu_coverage::AbstractRenderer | protected |
setBenchmark() (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | inline |
SWAP1 enum value (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
SWAP2 enum value (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
targetNode (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
TextureRole enum name (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
textures (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
textureToVisualize (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
UTILITY_MAP_1 enum value (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
UTILITY_MAP_2 enum value (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
UTILITY_MAP_VISUAL enum value (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
vao (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
vbo (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | protected |
~AbstractRenderer() | gpu_coverage::AbstractRenderer | virtual |
~PanoEvalRenderer() (defined in gpu_coverage::PanoEvalRenderer) | gpu_coverage::PanoEvalRenderer | virtual |