GPU-Accelerated Coverage  0.1.0
Compute coverage tours for known environment with articulated objects on GPU
gpu_coverage::CameraPerspective Member List

This is the complete list of members for gpu_coverage::CameraPerspective, including all inherited members.

AbstractCamera(const size_t id, const std::string &name, Node *const node)gpu_coverage::AbstractCamera
aspectgpu_coverage::CameraPerspectiveprotected
CameraPerspective(const aiCamera *const camera, size_t id, Node *const node)gpu_coverage::CameraPerspective
CameraPerspective(size_t id, const std::string &name, Node *const node, const float horFOV, const float aspect, const float clipNear, const float clipFar)gpu_coverage::CameraPerspective
clipFargpu_coverage::CameraPerspectiveprotected
clipNeargpu_coverage::CameraPerspectiveprotected
getId() const gpu_coverage::AbstractCamerainline
getName() const gpu_coverage::AbstractCamerainline
getNode() const gpu_coverage::AbstractCamerainline
getProjectionMatrix() const gpu_coverage::AbstractCamerainline
horFOVgpu_coverage::CameraPerspectiveprotected
idgpu_coverage::AbstractCameraprotected
namegpu_coverage::AbstractCameraprotected
nodegpu_coverage::AbstractCameraprotected
projectionMatrix (defined in gpu_coverage::AbstractCamera)gpu_coverage::AbstractCameraprotected
setViewProjection(const LocationsMVP &locationsMVP, std::vector< glm::mat4 > &view) const gpu_coverage::AbstractCameravirtual
toDot(FILE *dot) const gpu_coverage::CameraPerspectivevirtual
~AbstractCamera()gpu_coverage::AbstractCameravirtual
~CameraPerspective()gpu_coverage::CameraPerspectivevirtual