| AbstractCamera(const size_t id, const std::string &name, Node *const node) | gpu_coverage::AbstractCamera | |
| aspect | gpu_coverage::CameraPerspective | protected |
| BACK enum value | gpu_coverage::CameraPanorama | |
| BOTTOM enum value | gpu_coverage::CameraPanorama | |
| CameraPanorama(const size_t &id, Node *const node) | gpu_coverage::CameraPanorama | |
| CameraPerspective(const aiCamera *const camera, size_t id, Node *const node) | gpu_coverage::CameraPerspective | |
| CameraPerspective(size_t id, const std::string &name, Node *const node, const float horFOV, const float aspect, const float clipNear, const float clipFar) | gpu_coverage::CameraPerspective | |
| clipFar | gpu_coverage::CameraPerspective | protected |
| clipNear | gpu_coverage::CameraPerspective | protected |
| Direction enum name | gpu_coverage::CameraPanorama | |
| FRONT enum value | gpu_coverage::CameraPanorama | |
| getId() const | gpu_coverage::AbstractCamera | inline |
| getName() const | gpu_coverage::AbstractCamera | inline |
| getNode() const | gpu_coverage::AbstractCamera | inline |
| getProjectionMatrix() const | gpu_coverage::AbstractCamera | inline |
| horFOV | gpu_coverage::CameraPerspective | protected |
| id | gpu_coverage::AbstractCamera | protected |
| LEFT enum value | gpu_coverage::CameraPanorama | |
| name | gpu_coverage::AbstractCamera | protected |
| node | gpu_coverage::AbstractCamera | protected |
| projectionMatrix (defined in gpu_coverage::AbstractCamera) | gpu_coverage::AbstractCamera | protected |
| RIGHT enum value | gpu_coverage::CameraPanorama | |
| setViewProjection(const LocationsMVP &locationsMVP, std::vector< glm::mat4 > &view) const | gpu_coverage::CameraPanorama | virtual |
| toDot(FILE *dot) const | gpu_coverage::CameraPerspective | virtual |
| TOP enum value | gpu_coverage::CameraPanorama | |
| ~AbstractCamera() | gpu_coverage::AbstractCamera | virtual |
| ~CameraPanorama() | gpu_coverage::CameraPanorama | virtual |
| ~CameraPerspective() | gpu_coverage::CameraPerspective | virtual |