GPU-Accelerated Coverage  0.1.0
Compute coverage tours for known environment with articulated objects on GPU
articulation::shader::visibility::VertexShader Member List

This is the complete list of members for articulation::shader::visibility::VertexShader, including all inherited members.

layout(location=0) in vec3 vertex_position (defined in articulation::shader::visibility::VertexShader)articulation::shader::visibility::VertexShader
layout(location=2) in vec2 vertex_texcoord (defined in articulation::shader::visibility::VertexShader)articulation::shader::visibility::VertexShader
main() (defined in articulation::shader::visibility::VertexShader)articulation::shader::visibility::VertexShaderinline
model_matrix (defined in articulation::shader::visibility::VertexShader)articulation::shader::visibility::VertexShader
projection_matrix (defined in articulation::shader::visibility::VertexShader)articulation::shader::visibility::VertexShader
tex_coord (defined in articulation::shader::visibility::VertexShader)articulation::shader::visibility::VertexShader
view_matrix (defined in articulation::shader::visibility::VertexShader)articulation::shader::visibility::VertexShader