GPU-Accelerated Coverage  0.1.0
Compute coverage tours for known environment with articulated objects on GPU
articulation::shader::tl_step::FragmentShader Member List

This is the complete list of members for articulation::shader::tl_step::FragmentShader, including all inherited members.

isReachable(const vec4 color) (defined in articulation::shader::tl_step::FragmentShader)articulation::shader::tl_step::FragmentShaderinline
layout(binding=2, offset=0) uniform atomic_uint pixel_counter (defined in articulation::shader::tl_step::FragmentShader)articulation::shader::tl_step::FragmentShader
main() (defined in articulation::shader::tl_step::FragmentShader)articulation::shader::tl_step::FragmentShaderinline
neighbors (defined in articulation::shader::tl_step::FragmentShader)articulation::shader::tl_step::FragmentShader
tex_coord (defined in articulation::shader::tl_step::FragmentShader)articulation::shader::tl_step::FragmentShader
texture_unit (defined in articulation::shader::tl_step::FragmentShader)articulation::shader::tl_step::FragmentShader
value (defined in articulation::shader::tl_step::FragmentShader)articulation::shader::tl_step::FragmentShader