GPU-Accelerated Coverage  0.1.0
Compute coverage tours for known environment with articulated objects on GPU
articulation::shader::pixel_counter::FragmentShader Member List

This is the complete list of members for articulation::shader::pixel_counter::FragmentShader, including all inherited members.

COLOR (defined in articulation::shader::pixel_counter::FragmentShader)articulation::shader::pixel_counter::FragmentShader
frag_color (defined in articulation::shader::pixel_counter::FragmentShader)articulation::shader::pixel_counter::FragmentShader
input_texture_unit (defined in articulation::shader::pixel_counter::FragmentShader)articulation::shader::pixel_counter::FragmentShader
layout(binding=2, offset=0) uniform atomic_uint pixel_counter (defined in articulation::shader::pixel_counter::FragmentShader)articulation::shader::pixel_counter::FragmentShader
main() (defined in articulation::shader::pixel_counter::FragmentShader)articulation::shader::pixel_counter::FragmentShaderinline
tex_coord (defined in articulation::shader::pixel_counter::FragmentShader)articulation::shader::pixel_counter::FragmentShader