GPU-Accelerated Coverage  0.1.0
Compute coverage tours for known environment with articulated objects on GPU
articulation::shader::pano_eval::FragmentShader Member List

This is the complete list of members for articulation::shader::pano_eval::FragmentShader, including all inherited members.

colorToCoordinate(const vec4 color) (defined in articulation::shader::pano_eval::FragmentShader)articulation::shader::pano_eval::FragmentShaderinline
frag_color (defined in articulation::shader::pano_eval::FragmentShader)articulation::shader::pano_eval::FragmentShader
integral (defined in articulation::shader::pano_eval::FragmentShader)articulation::shader::pano_eval::FragmentShader
isReachable(const vec4 color) (defined in articulation::shader::pano_eval::FragmentShader)articulation::shader::pano_eval::FragmentShaderinline
isTarget(const vec4 color) (defined in articulation::shader::pano_eval::FragmentShader)articulation::shader::pano_eval::FragmentShaderinline
layout(binding=7, r32i) coherent iimage2D utility_map (defined in articulation::shader::pano_eval::FragmentShader)articulation::shader::pano_eval::FragmentShader
main() (defined in articulation::shader::pano_eval::FragmentShader)articulation::shader::pano_eval::FragmentShaderinline
resolution (defined in articulation::shader::pano_eval::FragmentShader)articulation::shader::pano_eval::FragmentShader
tex_coord (defined in articulation::shader::pano_eval::FragmentShader)articulation::shader::pano_eval::FragmentShader
texture_unit (defined in articulation::shader::pano_eval::FragmentShader)articulation::shader::pano_eval::FragmentShader