GPU-Accelerated Coverage  0.1.0
Compute coverage tours for known environment with articulated objects on GPU
articulation::shader::pano::GeometryShader Member List

This is the complete list of members for articulation::shader::pano::GeometryShader, including all inherited members.

diffuse_factor (defined in articulation::shader::pano::GeometryShader)articulation::shader::pano::GeometryShader
layout(triangles) in (defined in articulation::shader::pano::GeometryShader)articulation::shader::pano::GeometryShader
layout(triangle_strip, max_vertices=18) out (defined in articulation::shader::pano::GeometryShader)articulation::shader::pano::GeometryShader
light (defined in articulation::shader::pano::GeometryShader)articulation::shader::pano::GeometryShader
main() (defined in articulation::shader::pano::GeometryShader)articulation::shader::pano::GeometryShaderinline
material (defined in articulation::shader::pano::GeometryShader)articulation::shader::pano::GeometryShader
model_matrix (defined in articulation::shader::pano::GeometryShader)articulation::shader::pano::GeometryShader
normal_matrix (defined in articulation::shader::pano::GeometryShader)articulation::shader::pano::GeometryShader
projection_matrix (defined in articulation::shader::pano::GeometryShader)articulation::shader::pano::GeometryShader
specular_factor (defined in articulation::shader::pano::GeometryShader)articulation::shader::pano::GeometryShader
tex_coord (defined in articulation::shader::pano::GeometryShader)articulation::shader::pano::GeometryShader
vertex_color (defined in articulation::shader::pano::GeometryShader)articulation::shader::pano::GeometryShader
vertex_normal (defined in articulation::shader::pano::GeometryShader)articulation::shader::pano::GeometryShader
vertex_texcoord (defined in articulation::shader::pano::GeometryShader)articulation::shader::pano::GeometryShader
view_matrix (defined in articulation::shader::pano::GeometryShader)articulation::shader::pano::GeometryShader