GPU-Accelerated Coverage
0.1.0
Compute coverage tours for known environment with articulated objects on GPU
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This is the complete list of members for articulation::shader::distance_map_seed::FragmentShader, including all inherited members.
coordToColor(const vec2 coord) (defined in articulation::shader::distance_map_seed::FragmentShader) | articulation::shader::distance_map_seed::FragmentShader | inline |
frag_color (defined in articulation::shader::distance_map_seed::FragmentShader) | articulation::shader::distance_map_seed::FragmentShader | |
main() (defined in articulation::shader::distance_map_seed::FragmentShader) | articulation::shader::distance_map_seed::FragmentShader | inline |
resolution (defined in articulation::shader::distance_map_seed::FragmentShader) | articulation::shader::distance_map_seed::FragmentShader |