GPU-Accelerated Coverage  0.1.0
Compute coverage tours for known environment with articulated objects on GPU
gpu_coverage::RobotSceneConfiguration Member List

This is the complete list of members for gpu_coverage::RobotSceneConfiguration, including all inherited members.

applyToScene(Scene *const scene) const gpu_coverage::RobotSceneConfiguration
articulationgpu_coverage::RobotSceneConfigurationprotected
cameraLocalTransformgpu_coverage::RobotSceneConfigurationprotected
cameraPositiongpu_coverage::RobotSceneConfigurationprotected
costArticulationgpu_coverage::RobotSceneConfigurationprotectedstatic
costCameraHeightChangegpu_coverage::RobotSceneConfigurationprotectedstatic
costDistancegpu_coverage::RobotSceneConfigurationprotectedstatic
countgpu_coverage::RobotSceneConfigurationprotected
gainFactorgpu_coverage::RobotSceneConfigurationprotectedstatic
getArticulation(const size_t &handle) const gpu_coverage::RobotSceneConfigurationinline
getCameraLocalTransform() const gpu_coverage::RobotSceneConfigurationinline
getCost(RobotSceneConfiguration &previousConfig) const gpu_coverage::RobotSceneConfiguration
getCount() const gpu_coverage::RobotSceneConfigurationinline
getEvaluation(RobotSceneConfiguration &previousConfig) const gpu_coverage::RobotSceneConfigurationinline
getGain(RobotSceneConfiguration &previousConfig) const gpu_coverage::RobotSceneConfiguration
HillclimbingTask (defined in gpu_coverage::RobotSceneConfiguration)gpu_coverage::RobotSceneConfigurationfriend
loadCosts()gpu_coverage::RobotSceneConfigurationstatic
maxCameraHeightgpu_coverage::RobotSceneConfigurationprotectedstatic
minCameraHeightgpu_coverage::RobotSceneConfigurationprotectedstatic
numArticulationgpu_coverage::RobotSceneConfigurationstatic
RandomSearchTask (defined in gpu_coverage::RobotSceneConfiguration)gpu_coverage::RobotSceneConfigurationfriend
RobotSceneConfiguration()gpu_coverage::RobotSceneConfiguration
RobotSceneConfiguration(const RobotSceneConfiguration &other)gpu_coverage::RobotSceneConfigurationexplicit
set(const RobotSceneConfiguration &other)gpu_coverage::RobotSceneConfigurationinline
setArticulation(const size_t &handle, const float &value)gpu_coverage::RobotSceneConfigurationinline
setCameraHeight(const float &value)gpu_coverage::RobotSceneConfiguration
setCameraLocalTransform(const glm::mat4x4 &cameraTransform)gpu_coverage::RobotSceneConfiguration
setCount(const GLuint &count)gpu_coverage::RobotSceneConfigurationinline
setRandomArticulation(unsigned int &seed)gpu_coverage::RobotSceneConfiguration
setRandomCameraHeight(unsigned int &seed)gpu_coverage::RobotSceneConfiguration
setRandomCameraPosition(unsigned int &seed, const std::vector< glm::vec3 > *const targetPoints)gpu_coverage::RobotSceneConfiguration
~RobotSceneConfiguration()gpu_coverage::RobotSceneConfigurationvirtual