applyToScene(Scene *const scene) const | gpu_coverage::RobotSceneConfiguration | |
articulation | gpu_coverage::RobotSceneConfiguration | protected |
cameraLocalTransform | gpu_coverage::RobotSceneConfiguration | protected |
cameraPosition | gpu_coverage::RobotSceneConfiguration | protected |
costArticulation | gpu_coverage::RobotSceneConfiguration | protectedstatic |
costCameraHeightChange | gpu_coverage::RobotSceneConfiguration | protectedstatic |
costDistance | gpu_coverage::RobotSceneConfiguration | protectedstatic |
count | gpu_coverage::RobotSceneConfiguration | protected |
gainFactor | gpu_coverage::RobotSceneConfiguration | protectedstatic |
getArticulation(const size_t &handle) const | gpu_coverage::RobotSceneConfiguration | inline |
getCameraLocalTransform() const | gpu_coverage::RobotSceneConfiguration | inline |
getCost(RobotSceneConfiguration &previousConfig) const | gpu_coverage::RobotSceneConfiguration | |
getCount() const | gpu_coverage::RobotSceneConfiguration | inline |
getEvaluation(RobotSceneConfiguration &previousConfig) const | gpu_coverage::RobotSceneConfiguration | inline |
getGain(RobotSceneConfiguration &previousConfig) const | gpu_coverage::RobotSceneConfiguration | |
HillclimbingTask (defined in gpu_coverage::RobotSceneConfiguration) | gpu_coverage::RobotSceneConfiguration | friend |
loadCosts() | gpu_coverage::RobotSceneConfiguration | static |
maxCameraHeight | gpu_coverage::RobotSceneConfiguration | protectedstatic |
minCameraHeight | gpu_coverage::RobotSceneConfiguration | protectedstatic |
numArticulation | gpu_coverage::RobotSceneConfiguration | static |
RandomSearchTask (defined in gpu_coverage::RobotSceneConfiguration) | gpu_coverage::RobotSceneConfiguration | friend |
RobotSceneConfiguration() | gpu_coverage::RobotSceneConfiguration | |
RobotSceneConfiguration(const RobotSceneConfiguration &other) | gpu_coverage::RobotSceneConfiguration | explicit |
set(const RobotSceneConfiguration &other) | gpu_coverage::RobotSceneConfiguration | inline |
setArticulation(const size_t &handle, const float &value) | gpu_coverage::RobotSceneConfiguration | inline |
setCameraHeight(const float &value) | gpu_coverage::RobotSceneConfiguration | |
setCameraLocalTransform(const glm::mat4x4 &cameraTransform) | gpu_coverage::RobotSceneConfiguration | |
setCount(const GLuint &count) | gpu_coverage::RobotSceneConfiguration | inline |
setRandomArticulation(unsigned int &seed) | gpu_coverage::RobotSceneConfiguration | |
setRandomCameraHeight(unsigned int &seed) | gpu_coverage::RobotSceneConfiguration | |
setRandomCameraPosition(unsigned int &seed, const std::vector< glm::vec3 > *const targetPoints) | gpu_coverage::RobotSceneConfiguration | |
~RobotSceneConfiguration() | gpu_coverage::RobotSceneConfiguration | virtual |