GPU-Accelerated Coverage
0.1.0
Compute coverage tours for known environment with articulated objects on GPU
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This is the complete list of members for gpu_coverage::Light, including all inherited members.
ambient | gpu_coverage::Light | protected |
diffuse | gpu_coverage::Light | protected |
getAmbient() const | gpu_coverage::Light | inline |
getDiffuse() const | gpu_coverage::Light | inline |
getId() const | gpu_coverage::Light | inline |
getName() const | gpu_coverage::Light | inline |
getNode() const | gpu_coverage::Light | inline |
getSpecular() const | gpu_coverage::Light | inline |
getType() const | gpu_coverage::Light | inline |
id | gpu_coverage::Light | protected |
Light(const aiLight *const light, const size_t id, Node *node) | gpu_coverage::Light | |
name | gpu_coverage::Light | protected |
node | gpu_coverage::Light | protected |
specular | gpu_coverage::Light | protected |
toDot(FILE *dot) | gpu_coverage::Light | |
type | gpu_coverage::Light | protected |
~Light() | gpu_coverage::Light | virtual |