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GPU-Accelerated Coverage
0.1.0
Compute coverage tours for known environment with articulated objects on GPU
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This is the complete list of members for gpu_coverage::Light, including all inherited members.
| ambient | gpu_coverage::Light | protected |
| diffuse | gpu_coverage::Light | protected |
| getAmbient() const | gpu_coverage::Light | inline |
| getDiffuse() const | gpu_coverage::Light | inline |
| getId() const | gpu_coverage::Light | inline |
| getName() const | gpu_coverage::Light | inline |
| getNode() const | gpu_coverage::Light | inline |
| getSpecular() const | gpu_coverage::Light | inline |
| getType() const | gpu_coverage::Light | inline |
| id | gpu_coverage::Light | protected |
| Light(const aiLight *const light, const size_t id, Node *node) | gpu_coverage::Light | |
| name | gpu_coverage::Light | protected |
| node | gpu_coverage::Light | protected |
| specular | gpu_coverage::Light | protected |
| toDot(FILE *dot) | gpu_coverage::Light | |
| type | gpu_coverage::Light | protected |
| ~Light() | gpu_coverage::Light | virtual |
1.8.11