GPU-Accelerated Coverage  0.1.0
Compute coverage tours for known environment with articulated objects on GPU
gpu_coverage::Channel Member List

This is the complete list of members for gpu_coverage::Channel, including all inherited members.

Channel(Scene *const scene, const aiNodeAnim *const channel, const size_t id)gpu_coverage::Channel
endFramegpu_coverage::Channelprotected
findInterval(const M &map, const typename M::key_type &key)gpu_coverage::Channelinlineprotectedstatic
getEndFrame() const gpu_coverage::Channelinline
getLocalTransform() const gpu_coverage::Channelinline
getNode() const gpu_coverage::Channelinline
getNumFrames() const gpu_coverage::Channelinline
getStartFrame() const gpu_coverage::Channelinline
idgpu_coverage::Channelprotected
localTransformgpu_coverage::Channelprotected
Locations typedefgpu_coverage::Channelprotected
locationsgpu_coverage::Channelprotected
nodegpu_coverage::Channelprotected
numFramesgpu_coverage::Channelprotected
Rotations typedefgpu_coverage::Channelprotected
rotationsgpu_coverage::Channelprotected
scalesgpu_coverage::Channelprotected
Scales typedefgpu_coverage::Channelprotected
setFrame(const size_t frame)gpu_coverage::Channel
startFramegpu_coverage::Channelprotected
timeToFrame(const double &time) const gpu_coverage::Channelprotected
~Channel()gpu_coverage::Channelvirtual