GPU-Accelerated Coverage
0.1.0
Compute coverage tours for known environment with articulated objects on GPU
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This is the complete list of members for gpu_coverage::Animation, including all inherited members.
Animation(Scene *const scene, const aiAnimation *const animation, const size_t id) | gpu_coverage::Animation | |
Channels typedef (defined in gpu_coverage::Animation) | gpu_coverage::Animation | |
channels | gpu_coverage::Animation | protected |
duration | gpu_coverage::Animation | protected |
endFrame | gpu_coverage::Animation | protected |
getChannels() const | gpu_coverage::Animation | inline |
getDuration() const | gpu_coverage::Animation | inline |
getEndFrame() const | gpu_coverage::Animation | inline |
getId() const | gpu_coverage::Animation | inline |
getName() const | gpu_coverage::Animation | inline |
getNumFrames() const | gpu_coverage::Animation | inline |
getStartFrame() const | gpu_coverage::Animation | inline |
id | gpu_coverage::Animation | protected |
name | gpu_coverage::Animation | protected |
numFrames | gpu_coverage::Animation | protected |
startFrame | gpu_coverage::Animation | protected |
toDot(FILE *dot) | gpu_coverage::Animation | |
~Animation() | gpu_coverage::Animation | virtual |