GPU-Accelerated Coverage
0.1.0
Compute coverage tours for known environment with articulated objects on GPU
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This is the complete list of members for gpu_coverage::AbstractRenderer, including all inherited members.
AbstractRenderer(const Scene *const scene, const std::string &name) | gpu_coverage::AbstractRenderer | |
display()=0 | gpu_coverage::AbstractRenderer | pure virtual |
getName() const | gpu_coverage::AbstractRenderer | inline |
getTexture() const =0 | gpu_coverage::AbstractRenderer | pure virtual |
getTextureHeight() const =0 | gpu_coverage::AbstractRenderer | pure virtual |
getTextureWidth() const =0 | gpu_coverage::AbstractRenderer | pure virtual |
isReady() const | gpu_coverage::AbstractRenderer | inline |
name | gpu_coverage::AbstractRenderer | protected |
ready | gpu_coverage::AbstractRenderer | protected |
scene | gpu_coverage::AbstractRenderer | protected |
~AbstractRenderer() | gpu_coverage::AbstractRenderer | virtual |