GPU-Accelerated Coverage  0.1.0
Compute coverage tours for known environment with articulated objects on GPU
articulation::shader::visual_texture::VertexShader Member List

This is the complete list of members for articulation::shader::visual_texture::VertexShader, including all inherited members.

diffuse_factorarticulation::shader::visual_texture::VertexShader
layout(location=0) in vec3 vertex_positionarticulation::shader::visual_texture::VertexShader
layout(location=2) in vec2 vertex_texcoordarticulation::shader::visual_texture::VertexShader
layout(location=3) in vec3 vertex_normalarticulation::shader::visual_texture::VertexShader
lightarticulation::shader::visual_texture::VertexShader
main() (defined in articulation::shader::visual_texture::VertexShader)articulation::shader::visual_texture::VertexShaderinline
materialarticulation::shader::visual_texture::VertexShader
model_matrixarticulation::shader::visual_texture::VertexShader
normal_matrixarticulation::shader::visual_texture::VertexShader
projection_matrixarticulation::shader::visual_texture::VertexShader
specular_factorarticulation::shader::visual_texture::VertexShader
tex_coordarticulation::shader::visual_texture::VertexShader
view_matrixarticulation::shader::visual_texture::VertexShader