GPU-Accelerated Coverage
0.1.0
Compute coverage tours for known environment with articulated objects on GPU
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This is the complete list of members for articulation::shader::counter_to_fb::FragmentShader, including all inherited members.
count (defined in articulation::shader::counter_to_fb::FragmentShader) | articulation::shader::counter_to_fb::FragmentShader | |
layout(binding=2, offset=0) uniform atomic_uint pixel_counter (defined in articulation::shader::counter_to_fb::FragmentShader) | articulation::shader::counter_to_fb::FragmentShader | |
main() (defined in articulation::shader::counter_to_fb::FragmentShader) | articulation::shader::counter_to_fb::FragmentShader | inline |